← Kingdom #2471 leaderboard

ᴵᵀ LCM77

[-K71] BABYSHARKS

as of Jul 16, 2026 00:34 UTC

Kingdom
#2471
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
100366640
Power
54M
#31 / 155 by power
Top 81% among 50-70M
Kill Points
224.6M
#30 / 155 by KP
Top 60% among 50-70M
Deaths
6.88M
#36 / 155 by deaths
Top 63% among 50-70M
Kills
31.2M
Healing
25.1M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 20%Top 60%Top 17%
DeathsTop 24%Top 63%Top 19%
PowerTop 20%Top 81%Top 18%

Efficiency

KP per heal
8.9
kill points earned per unit healed
Kill / heal ratio
1.24
total kills vs healing
T4+T5 kill share
52.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
62.8M28.0%
T4
131.1M58.4%
T3
15.5M6.9%
T2
14.4M6.4%
T1
780.6K0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
3.14M10.1%
T4
13.1M42.0%
T3
3.88M12.4%
T2
7.20M23.1%
T1
3.90M12.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
3.16M5.8%
Hero
3.19M5.9%
Tech
28.8M53.4%
Building
18.8M34.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
3.43B
RSS assisted
16.6K

Scan history

3 scans · Jul 13, 2026 05:53 UTC Jul 16, 2026 00:34 UTC
Power54M
Jul 13, 2026 05:53 UTC - 54,010,566Jul 14, 2026 02:08 UTC - 54,010,566Jul 16, 2026 00:34 UTC - 54,010,566
Kill points224.6M
Jul 13, 2026 05:53 UTC - 224,617,908Jul 14, 2026 02:08 UTC - 224,617,908Jul 16, 2026 00:34 UTC - 224,617,908
Deaths6.88M
Jul 13, 2026 05:53 UTC - 6,881,002Jul 14, 2026 02:08 UTC - 6,881,002Jul 16, 2026 00:34 UTC - 6,881,002
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 00:34 UTC#247154M----
Jul 14, 2026 02:08 UTC#247154M----
Jul 13, 2026 05:53 UTC#247154Mfirst scan on record