Edlllllll
No alliance
as of Jul 13, 2026 19:49 UTC
- Kingdom
- #1831
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1004055
Power
56.1M
#63 / 281 by power
Top 70% among 50-70M
Kill Points
1.08B
#42 / 281 by KP
Top 14% among 50-70M
Deaths
16.9M
#39 / 281 by deaths
Top 15% among 50-70M
Kills
92.6M
Healing
55.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 14% | Top 10% |
| Deaths | Top 14% | Top 15% | Top 9% |
| Power | Top 23% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 19.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 88.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
544M50.4%
T4
509.2M47.2%
T3
21.2M2.0%
T2
3.35M0.3%
T1
626K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
27.2M30.8%
T4
50.9M57.7%
T3
5.31M6.0%
T2
1.67M1.9%
T1
3.13M3.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.24M2.2%
Hero
4.77M8.5%
Tech
31.3M55.9%
Building
18.7M33.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7B
- RSS assisted
- 31.7K
Scan history
2 scans · Jul 12, 2026 23:00 UTC → Jul 13, 2026 19:49 UTC
Power56.1M
Kill points1.08B
Deaths16.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:49 UTC | #1831 | 56.1M | - | - | - | - |
| Jul 12, 2026 23:00 UTC | #1831 | 56.1M | first scan on record | |||