sᴢɴʏᴛᴀ
[BB52] BlooD BunnieS
as of Jul 15, 2026 05:28 UTC
- Kingdom
- #3752
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 10061562
Power
108.3M
#3 / 447 by power
Top 61% among 100-200M
Kill Points
14.9B
#1 / 447 by KP
Top 15% among 100-200M
Deaths
46.1M
#2 / 447 by deaths
Top 17% among 100-200M
Kills
935.7M
Healing
532.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 15% | Top 1% |
| Deaths | Top 1% | Top 17% | Top 1% |
| Power | Top 1% | Top 61% | Top 2% |
Efficiency
- KP per heal
- 28.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 96.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12B80.3%
T4
2.88B19.4%
T3
28.6M0.2%
T2
15.2M0.1%
T1
3.16M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
598.4M65.2%
T4
288.3M31.4%
T3
7.15M0.8%
T2
7.61M0.8%
T1
15.8M1.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
48.1M44.4%
Hero
9.53M8.8%
Tech
31.3M28.9%
Building
19.4M17.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.5B
- RSS assisted
- 166K
Scan history
3 scans · Jul 12, 2026 06:19 UTC → Jul 15, 2026 05:28 UTC
Power108.3M
Kill points14.9B
Deaths46.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:28 UTC | #3752 | 108.3M | +613K | - | - | +56.1K |
| Jul 13, 2026 02:14 UTC | #3752 | 107.7M | +505.2K | - | +1.58K | +37K |
| Jul 12, 2026 06:19 UTC | #3752 | 107.2M | first scan on record | |||