PAK
[750A] Clìckbait
as of Jul 13, 2026 05:05 UTC
- Kingdom
- #2750
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 101072591
Power
87M
#9 / 165 by power
Top 35% among 70-100M
Kill Points
5.16B
#3 / 165 by KP
Top 13% among 70-100M
Deaths
22.9M
#8 / 165 by deaths
Top 31% among 70-100M
Kills
490.4M
Healing
321.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 13% | Top 3% |
| Deaths | Top 5% | Top 31% | Top 6% |
| Power | Top 6% | Top 35% | Top 6% |
Efficiency
- KP per heal
- 16.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.53
- total kills vs healing
- T4+T5 kill share
- 67.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.49B67.6%
T4
1.58B30.7%
T3
42.7M0.8%
T2
21.2M0.4%
T1
27.3M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
174.3M35.5%
T4
158.2M32.3%
T3
10.7M2.2%
T2
10.6M2.2%
T1
136.6M27.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30M34.5%
Hero
6.33M7.3%
Tech
31.3M36.0%
Building
19.3M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.5B
- RSS assisted
- 44.6K
Scan history
3 scans · Jul 11, 2026 04:43 UTC → Jul 13, 2026 05:05 UTC
Power87M
Kill points5.16B
Deaths22.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:05 UTC | #2750 | 87M | -69.8K | - | - | +6.24K |
| Jul 11, 2026 21:20 UTC | #2750 | 87M | -32.9K | +18.4M | - | +678.9K |
| Jul 11, 2026 04:43 UTC | #2750 | 87.1M | first scan on record | |||