ALEXAND
[98LS] Last Lions
as of Jul 12, 2026 22:12 UTC
- Kingdom
- #3276
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 101140186
Power
91.8M
#14 / 369 by power
Top 20% among 70-100M
Kill Points
1.95B
#23 / 369 by KP
Top 44% among 70-100M
Deaths
16.2M
#30 / 369 by deaths
Top 55% among 70-100M
Kills
151.3M
Healing
107.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 44% | Top 7% |
| Deaths | Top 9% | Top 55% | Top 9% |
| Power | Top 4% | Top 20% | Top 5% |
Efficiency
- KP per heal
- 18.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.41
- total kills vs healing
- T4+T5 kill share
- 96.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
963.3M49.4%
T4
972.3M49.9%
T3
8.25M0.4%
T2
4.27M0.2%
T1
334.8K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
48.2M31.8%
T4
97.2M64.3%
T3
2.06M1.4%
T2
2.13M1.4%
T1
1.67M1.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.9M36.9%
Hero
7.19M7.8%
Tech
31.3M34.2%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.8B
- RSS assisted
- 109K
Scan history
3 scans · Jul 11, 2026 06:41 UTC → Jul 12, 2026 22:12 UTC
Power91.8M
Kill points1.95B
Deaths16.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 22:12 UTC | #3276 | 91.8M | -145.4K | +54.4M | +122.3K | +4.79M |
| Jul 11, 2026 22:39 UTC | #3276 | 91.9M | -4.23M | +22.4M | +86.8K | +1.84M |
| Jul 11, 2026 06:41 UTC | #3276 | 96.1M | first scan on record | |||