FarmBeast1
No alliance
as of Jul 13, 2026 06:11 UTC
- Kingdom
- #3581
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 101257373
Power
23.7M
#54 / 218 by power
Top 3% among <25M
Kill Points
30.1M
#30 / 218 by KP
Top 4% among <25M
Deaths
4.23M
#22 / 218 by deaths
Top 3% among <25M
Kills
2.87M
Healing
9.52M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 4% | Top 30% |
| Deaths | Top 11% | Top 3% | Top 25% |
| Power | Top 25% | Top 3% | Top 37% |
Efficiency
- KP per heal
- 3.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.30
- total kills vs healing
- T4+T5 kill share
- 81.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.1M36.8%
T4
17.7M58.7%
T3
1.06M3.5%
T2
244.5K0.8%
T1
31.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
554.1K19.3%
T4
1.77M61.6%
T3
264.6K9.2%
T2
122.3K4.3%
T1
159K5.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
719.4K3.0%
Hero
1.79M7.5%
Tech
10.8M45.3%
Building
10.5M44.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.99B
- RSS assisted
- 16.4K
Scan history
2 scans · Jul 12, 2026 05:34 UTC → Jul 13, 2026 06:11 UTC
Power23.7M
Kill points30.1M
Deaths4.23M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:11 UTC | #3581 | 23.7M | - | - | - | - |
| Jul 12, 2026 05:34 UTC | #3581 | 23.7M | first scan on record | |||