← Kingdom #1382 leaderboard

MissBehaving

[K382] Kingdom of 382

as of Jul 13, 2026 16:55 UTC

Kingdom
#1382
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
10133214
Power
97.9M
#9 / 208 by power
Top 5% among 70-100M
Kill Points
1.85B
#19 / 208 by KP
Top 45% among 70-100M
Deaths
19.8M
#24 / 208 by deaths
Top 41% among 70-100M
Kills
131.5M
Healing
157.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 10%Top 45%Top 7%
DeathsTop 12%Top 41%Top 7%
PowerTop 5%Top 5%Top 4%

Efficiency

KP per heal
11.7
kill points earned per unit healed
Kill / heal ratio
0.83
total kills vs healing
T4+T5 kill share
88.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.49B80.4%
T4
357.9M19.4%
T3
524.9K0.0%
T2
1.08M0.1%
T1
2.84M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
74.3M59.5%
T4
35.8M28.6%
T3
131.2K0.1%
T2
540.6K0.4%
T1
14.2M11.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
40.4M41.3%
Hero
6.72M6.9%
Tech
31.3M32.0%
Building
19.4M19.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.6B
RSS assisted
64.6K

Scan history

3 scans · Jul 10, 2026 22:44 UTC Jul 13, 2026 16:55 UTC
Power97.9M
Jul 10, 2026 22:44 UTC - 97,857,698Jul 11, 2026 19:58 UTC - 97,853,158Jul 13, 2026 16:55 UTC - 97,859,698
Kill points1.85B
Jul 10, 2026 22:44 UTC - 1,848,322,257Jul 11, 2026 19:58 UTC - 1,848,322,257Jul 13, 2026 16:55 UTC - 1,848,322,257
Deaths19.8M
Jul 10, 2026 22:44 UTC - 19,847,830Jul 11, 2026 19:58 UTC - 19,847,830Jul 13, 2026 16:55 UTC - 19,847,830
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 16:55 UTC#138297.9M+6.54K--+654
Jul 11, 2026 19:58 UTC#138297.9M-4.54K--+1.19K
Jul 10, 2026 22:44 UTC#138297.9Mfirst scan on record