CAllmeJOKER
[6I9] 69 lovers
as of Jul 13, 2026 15:27 UTC
- Kingdom
- #1169
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 10154429
Power
95.7M
#13 / 637 by power
Top 10% among 70-100M
Kill Points
15.9B
#3 / 637 by KP
Top 1% among 70-100M
Deaths
59.7M
#2 / 637 by deaths
Top 1% among 70-100M
Kills
1.27B
Healing
545.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 3% | Top 10% | Top 4% |
Efficiency
- KP per heal
- 29.2
- kill points earned per unit healed
- Kill / heal ratio
- 2.33
- total kills vs healing
- T4+T5 kill share
- 96.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.3B71.3%
T4
4.50B28.3%
T3
40.9M0.3%
T2
18.2M0.1%
T1
4.28M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
566.6M53.6%
T4
450.4M42.6%
T3
10.2M1.0%
T2
9.08M0.9%
T1
21.4M2.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.5M37.0%
Hero
9.57M10.0%
Tech
31.3M32.7%
Building
19.4M20.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.1B
- RSS assisted
- 147.3K
Scan history
3 scans · Jul 10, 2026 20:37 UTC → Jul 13, 2026 15:27 UTC
Power95.7M
Kill points15.9B
Deaths59.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:27 UTC | #1169 | 95.7M | +336.8K | - | - | +126.1K |
| Jul 12, 2026 00:09 UTC | #1169 | 95.4M | +238.2K | - | - | +43.1K |
| Jul 10, 2026 20:37 UTC | #1169 | 95.2M | first scan on record | |||