Beelzebupp
No alliance
as of Jul 15, 2026 07:30 UTC
- Kingdom
- #2265
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 10158562
Power
58.1M
#33 / 238 by power
Top 60% among 50-70M
Kill Points
281.9M
#35 / 238 by KP
Top 53% among 50-70M
Deaths
7.23M
#36 / 238 by deaths
Top 61% among 50-70M
Kills
26M
Healing
33.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 53% | Top 16% |
| Deaths | Top 16% | Top 61% | Top 18% |
| Power | Top 14% | Top 60% | Top 16% |
Efficiency
- KP per heal
- 8.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.78
- total kills vs healing
- T4+T5 kill share
- 90.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
160.9M57.1%
T4
114.7M40.7%
T3
5.94M2.1%
T2
251K0.1%
T1
99K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.05M37.2%
T4
11.5M53.0%
T3
1.49M6.9%
T2
125.5K0.6%
T1
495.2K2.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.67M6.3%
Hero
4.15M7.1%
Tech
31.3M53.9%
Building
18.9M32.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.95B
- RSS assisted
- 68.8K
Scan history
4 scans · Jul 9, 2026 19:47 UTC → Jul 15, 2026 07:30 UTC
Power58.1M
Kill points281.9M
Deaths7.23M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:30 UTC | #2265 | 58.1M | - | - | - | - |
| Jul 12, 2026 02:21 UTC | #2265 | 58.1M | - | - | - | - |
| Jul 11, 2026 03:04 UTC | #2265 | 58.1M | - | - | - | - |
| Jul 9, 2026 19:47 UTC | #2265 | 58.1M | first scan on record | |||