BENZZANG
[FCK] Fight Club:Kingdom
as of Jul 14, 2026 01:21 UTC
- Kingdom
- #2425
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 102192565
Power
172.6M
#2 / 374 by power
Top 3% among 100-200M
Kill Points
30.4B
#1 / 374 by KP
Top 3% among 100-200M
Deaths
50.4M
#4 / 374 by deaths
Top 13% among 100-200M
Kills
1.99B
Healing
911.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 3% | Top 1% |
| Deaths | Top 2% | Top 13% | Top 1% |
| Power | Top 1% | Top 3% | Top 1% |
Efficiency
- KP per heal
- 33.4
- kill points earned per unit healed
- Kill / heal ratio
- 2.18
- total kills vs healing
- T4+T5 kill share
- 92.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.8B78.3%
T4
6.45B21.2%
T3
99.6M0.3%
T2
31.1M0.1%
T1
22.5M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.19B59.9%
T4
644.7M32.4%
T3
24.9M1.3%
T2
15.5M0.8%
T1
112.3M5.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
110.8M64.2%
Hero
11.1M6.4%
Tech
31.3M18.2%
Building
19.4M11.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.1B
- RSS assisted
- 132.5K
Scan history
3 scans · Jul 11, 2026 03:38 UTC → Jul 14, 2026 01:21 UTC
Power172.6M
Kill points30.4B
Deaths50.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 01:21 UTC | #2425 | 172.6M | -2.17M | +81M | +193.7K | +2.23M |
| Jul 11, 2026 20:55 UTC | #2425 | 174.8M | -5.21M | +108.4M | +360.1K | +3M |
| Jul 11, 2026 03:38 UTC | #2425 | 180M | first scan on record | |||