MUSHFARM3
[FCK] Fight Club:Kingdom
as of Jul 14, 2026 01:21 UTC
- Kingdom
- #2425
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 102197187
Power
37.1M
#40 / 374 by power
Top 36% among 25-50M
Kill Points
363M
#26 / 374 by KP
Top 4% among 25-50M
Deaths
17.9M
#20 / 374 by deaths
Top 1% among 25-50M
Kills
27.4M
Healing
50M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 4% | Top 15% |
| Deaths | Top 6% | Top 1% | Top 8% |
| Power | Top 11% | Top 36% | Top 25% |
Efficiency
- KP per heal
- 7.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.55
- total kills vs healing
- T4+T5 kill share
- 92.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
210.8M58.1%
T4
149.3M41.1%
T3
2.04M0.6%
T2
653.5K0.2%
T1
225.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
10.5M38.4%
T4
14.9M54.4%
T3
509.9K1.9%
T2
326.7K1.2%
T1
1.13M4.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
8.24M22.2%
Hero
3.46M9.3%
Tech
13M35.1%
Building
12.3M33.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.5B
- RSS assisted
- 18.2K
Scan history
3 scans · Jul 11, 2026 03:38 UTC → Jul 14, 2026 01:21 UTC
Power37.1M
Kill points363M
Deaths17.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 01:21 UTC | #2425 | 37.1M | -1.51M | +9.43M | +380.1K | +237.9K |
| Jul 11, 2026 20:55 UTC | #2425 | 38.6M | -3.02M | +15.8M | +677.6K | +151.9K |
| Jul 11, 2026 03:38 UTC | #2425 | 41.6M | first scan on record | |||