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[IO31] INFAMOUS OUTLAWS

as of Jul 12, 2026 18:50 UTC

Kingdom
#2831
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
102479577
Power
89.7M
#17 / 284 by power
Top 26% among 70-100M
Kill Points
4.81B
#18 / 284 by KP
Top 15% among 70-100M
Deaths
21.2M
#19 / 284 by deaths
Top 36% among 70-100M
Kills
285.9M
Healing
241.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 15%Top 4%
DeathsTop 7%Top 36%Top 6%
PowerTop 6%Top 26%Top 6%

Efficiency

KP per heal
19.9
kill points earned per unit healed
Kill / heal ratio
1.18
total kills vs healing
T4+T5 kill share
97.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.05B84.2%
T4
752.7M15.6%
T3
6M0.1%
T2
2.25M0.0%
T1
1.11M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
202.4M70.8%
T4
75.3M26.3%
T3
1.50M0.5%
T2
1.12M0.4%
T1
5.57M1.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.2M35.9%
Hero
6.75M7.5%
Tech
31.3M35.0%
Building
19.4M21.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.3B
RSS assisted
111.7K

Scan history

3 scans · Jul 11, 2026 05:05 UTC Jul 12, 2026 18:50 UTC
Power89.7M
Jul 11, 2026 05:05 UTC - 89,679,528Jul 11, 2026 21:25 UTC - 85,723,748Jul 12, 2026 18:50 UTC - 89,667,688
Kill points4.81B
Jul 11, 2026 05:05 UTC - 4,715,723,237Jul 11, 2026 21:25 UTC - 4,746,295,787Jul 12, 2026 18:50 UTC - 4,809,941,578
Deaths21.2M
Jul 11, 2026 05:05 UTC - 21,186,828Jul 11, 2026 21:25 UTC - 21,186,828Jul 12, 2026 18:50 UTC - 21,236,648
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 18:50 UTC#283189.7M+3.94M+63.6M+49.8K+4.98M
Jul 11, 2026 21:25 UTC#283185.7M-3.96M+30.6M-+1.46M
Jul 11, 2026 05:05 UTC#283189.7Mfirst scan on record