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[B#95] BIG Family

as of Jul 15, 2026 05:06 UTC

Kingdom
#2595
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
10248981
Power
72.3M
#48 / 461 by power
Top 92% among 70-100M
Kill Points
2.97B
#22 / 461 by KP
Top 29% among 70-100M
Deaths
27M
#18 / 461 by deaths
Top 20% among 70-100M
Kills
199.4M
Healing
291.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 29%Top 5%
DeathsTop 4%Top 20%Top 4%
PowerTop 11%Top 92%Top 11%

Efficiency

KP per heal
10.2
kill points earned per unit healed
Kill / heal ratio
0.68
total kills vs healing
T4+T5 kill share
95.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.22B74.9%
T4
731.6M24.7%
T3
8.55M0.3%
T2
2.64M0.1%
T1
1.01M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
111.1M57.6%
T4
73.2M37.9%
T3
2.14M1.1%
T2
1.32M0.7%
T1
5.06M2.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16M22.2%
Hero
5.80M8.0%
Tech
31.3M43.3%
Building
19.1M26.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
39.3B
RSS assisted
122K

Scan history

3 scans · Jul 12, 2026 16:41 UTC Jul 15, 2026 05:06 UTC
Power72.3M
Jul 12, 2026 16:41 UTC - 73,060,766Jul 14, 2026 04:08 UTC - 71,874,986Jul 15, 2026 05:06 UTC - 72,308,756
Kill points2.97B
Jul 12, 2026 16:41 UTC - 2,936,445,809Jul 14, 2026 04:08 UTC - 2,960,238,235Jul 15, 2026 05:06 UTC - 2,966,460,955
Deaths27M
Jul 12, 2026 16:41 UTC - 26,826,792Jul 14, 2026 04:08 UTC - 26,995,301Jul 15, 2026 05:06 UTC - 26,995,301
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:06 UTC#259572.3M+433.8K+6.22M-+463.9K
Jul 14, 2026 04:08 UTC#259571.9M-1.19M+23.8M+168.5K+2.83M
Jul 12, 2026 16:41 UTC#259573.1Mfirst scan on record