SPITE
[@STD] Gotta-Catch-Em-All
as of Jul 13, 2026 07:59 UTC
- Kingdom
- #2259
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 102803635
Power
70.8M
#38 / 385 by power
Top 98% among 70-100M
Kill Points
2.82B
#18 / 385 by KP
Top 31% among 70-100M
Deaths
17.5M
#34 / 385 by deaths
Top 50% among 70-100M
Kills
225.7M
Healing
194.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 31% | Top 5% |
| Deaths | Top 9% | Top 50% | Top 8% |
| Power | Top 10% | Top 98% | Top 12% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.16
- total kills vs healing
- T4+T5 kill share
- 72.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.33B82.7%
T4
468.6M16.6%
T3
5.69M0.2%
T2
1.95M0.1%
T1
12M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
116.4M51.6%
T4
46.9M20.8%
T3
1.42M0.6%
T2
976.1K0.4%
T1
60M26.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15M21.2%
Hero
5.03M7.1%
Tech
31.3M44.3%
Building
19.4M27.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.4B
- RSS assisted
- 77K
Scan history
3 scans · Jul 11, 2026 02:59 UTC → Jul 13, 2026 07:59 UTC
Power70.8M
Kill points2.82B
Deaths17.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:59 UTC | #2259 | 70.8M | +75K | - | - | +1.27K |
| Jul 11, 2026 20:47 UTC | #2259 | 70.7M | -5.95K | - | - | +598 |
| Jul 11, 2026 02:59 UTC | #2259 | 70.7M | first scan on record | |||