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[zR1] FAMILY ZR
as of Jul 14, 2026 01:29 UTC
- Kingdom
- #2432
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 103221759
Power
75.2M
#5 / 144 by power
Top 80% among 70-100M
Kill Points
638M
#14 / 144 by KP
Top 78% among 70-100M
Deaths
15.2M
#11 / 144 by deaths
Top 59% among 70-100M
Kills
53.6M
Healing
92.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 78% | Top 12% |
| Deaths | Top 8% | Top 59% | Top 10% |
| Power | Top 4% | Top 80% | Top 10% |
Efficiency
- KP per heal
- 6.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.58
- total kills vs healing
- T4+T5 kill share
- 84.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
332.2M52.1%
T4
288.1M45.2%
T3
12.8M2.0%
T2
4.26M0.7%
T1
567K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
16.6M31.0%
T4
28.8M53.8%
T3
3.21M6.0%
T2
2.13M4.0%
T1
2.84M5.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.2M25.5%
Hero
5.52M7.3%
Tech
31.3M41.7%
Building
19.1M25.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.9B
- RSS assisted
- 67.3K
Scan history
4 scans · Jul 11, 2026 03:39 UTC → Jul 14, 2026 01:29 UTC
Power75.2M
Kill points638M
Deaths15.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 01:29 UTC | #2432 | 75.2M | -2.25M | +5.10M | +154.5K | +243.8K |
| Jul 12, 2026 02:56 UTC | #2432 | 77.5M | +80K | - | - | - |
| Jul 11, 2026 20:58 UTC | #2432 | 77.4M | -5.36M | +5.08M | - | +904.5K |
| Jul 11, 2026 03:39 UTC | #2432 | 82.7M | first scan on record | |||