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L E O P A R D Y

[Mx93] Matrix Dynasty

as of Jul 16, 2026 01:24 UTC

Kingdom
#3693
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
103545773
Power
74M
#22 / 258 by power
Top 85% among 70-100M
Kill Points
1.12B
#18 / 258 by KP
Top 63% among 70-100M
Deaths
15.8M
#9 / 258 by deaths
Top 56% among 70-100M
Kills
241M
Healing
206.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 63%Top 10%
DeathsTop 4%Top 56%Top 9%
PowerTop 9%Top 85%Top 11%

Efficiency

KP per heal
5.4
kill points earned per unit healed
Kill / heal ratio
1.17
total kills vs healing
T4+T5 kill share
33.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
521.3M46.6%
T4
553M49.4%
T3
11.3M1.0%
T2
1.98M0.2%
T1
31.2M2.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
26.1M10.8%
T4
55.3M22.9%
T3
2.84M1.2%
T2
989.5K0.4%
T1
155.9M64.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
17.7M23.9%
Hero
5.60M7.6%
Tech
31.3M42.3%
Building
19.4M26.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.9B
RSS assisted
43.2K

Scan history

3 scans · Jul 12, 2026 06:03 UTC Jul 16, 2026 01:24 UTC
Power74M
Jul 12, 2026 06:03 UTC - 86,011,102Jul 13, 2026 04:44 UTC - 83,328,922Jul 16, 2026 01:24 UTC - 74,014,282
Kill points1.12B
Jul 12, 2026 06:03 UTC - 1,032,908,769Jul 13, 2026 04:44 UTC - 1,037,523,589Jul 16, 2026 01:24 UTC - 1,118,784,565
Deaths15.8M
Jul 12, 2026 06:03 UTC - 15,031,761Jul 13, 2026 04:44 UTC - 15,031,761Jul 16, 2026 01:24 UTC - 15,796,094
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 01:24 UTC#369374M-9.31M+81.3M+764.3K+3.41M
Jul 13, 2026 04:44 UTC#369383.3M-2.68M+4.61M-+128.4K
Jul 12, 2026 06:03 UTC#369386Mfirst scan on record