HARDYASH LORD
[SH91] 神话
as of Jul 15, 2026 06:25 UTC
- Kingdom
- #3359
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 103682537
Power
84.7M
#15 / 180 by power
Top 43% among 70-100M
Kill Points
3.48B
#9 / 180 by KP
Top 24% among 70-100M
Deaths
18.4M
#10 / 180 by deaths
Top 46% among 70-100M
Kills
264.5M
Healing
195.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 24% | Top 5% |
| Deaths | Top 6% | Top 46% | Top 8% |
| Power | Top 9% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 17.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.35
- total kills vs healing
- T4+T5 kill share
- 79.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.69B77.2%
T4
749.8M21.5%
T3
26.6M0.8%
T2
7.17M0.2%
T1
8.96M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
134.5M50.8%
T4
75M28.4%
T3
6.66M2.5%
T2
3.58M1.4%
T1
44.8M16.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.6M33.8%
Hero
5.60M6.6%
Tech
31.3M37.0%
Building
19.2M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.3B
- RSS assisted
- 96.6K
Scan history
3 scans · Jul 12, 2026 05:11 UTC → Jul 15, 2026 06:25 UTC
Power84.7M
Kill points3.48B
Deaths18.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:25 UTC | #3359 | 84.7M | -4.60M | +98.7M | +75.2K | +4.15M |
| Jul 13, 2026 03:08 UTC | #3359 | 89.3M | +1.02M | - | - | +97.3K |
| Jul 12, 2026 05:11 UTC | #3359 | 88.3M | first scan on record | |||