AlwaysKilled
[MDP] Just Farming
as of Jul 15, 2026 03:53 UTC
- Kingdom
- #2964
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 104220792
Power
49.8M
#101 / 634 by power
Top 1% among 25-50M
Kill Points
415.8M
#80 / 634 by KP
Top 3% among 25-50M
Deaths
6.35M
#129 / 634 by deaths
Top 23% among 25-50M
Kills
94M
Healing
85.8M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 3% | Top 14% |
| Deaths | Top 21% | Top 23% | Top 20% |
| Power | Top 16% | Top 1% | Top 19% |
Efficiency
- KP per heal
- 4.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.10
- total kills vs healing
- T4+T5 kill share
- 34.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
93.4M22.5%
T4
279.7M67.3%
T3
28.6M6.9%
T2
3.61M0.9%
T1
10.5M2.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.67M5.0%
T4
28M29.7%
T3
7.15M7.6%
T2
1.80M1.9%
T1
52.4M55.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.93M3.9%
Hero
3.54M7.1%
Tech
25.3M50.7%
Building
19M38.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.7B
- RSS assisted
- 46.9K
Scan history
2 scans · Jul 12, 2026 15:08 UTC → Jul 15, 2026 03:53 UTC
Power49.8M
Kill points415.8M
Deaths6.35M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:53 UTC | #2964 | 49.8M | +16K | - | - | - |
| Jul 12, 2026 15:08 UTC | #2964 | 49.8M | first scan on record | |||