icyfarm2
[ZS29] United 2029
as of Jul 13, 2026 21:23 UTC
- Kingdom
- #2029
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 104307769
Power
25.1M
#99 / 233 by power
Top 100% among 25-50M
Kill Points
29.9M
#85 / 233 by KP
Top 57% among 25-50M
Deaths
1.16M
#103 / 233 by deaths
Top 82% among 25-50M
Kills
2.06M
Healing
3.30M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 37% | Top 57% | Top 30% |
| Deaths | Top 45% | Top 82% | Top 43% |
| Power | Top 43% | Top 100% | Top 36% |
Efficiency
- KP per heal
- 9.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.62
- total kills vs healing
- T4+T5 kill share
- 97.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
19.7M65.9%
T4
10.2M34.0%
T3
1.01K0.0%
T2
5.86K0.0%
T1
11.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
984.6K47.8%
T4
1.02M49.3%
T3
2520.0%
T2
2.93K0.1%
T1
57.4K2.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
8.73M34.8%
Hero
857.3K3.4%
Tech
3.57M14.2%
Building
11.9M47.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.83B
- RSS assisted
- 2.23K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.