S A L
[AE18] ASCENDANT COUNCIL
as of Jul 11, 2026 16:47 UTC
- Kingdom
- #3722
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 104350081
Power
65.9M
#35 / 642 by power
Top 21% among 50-70M
Kill Points
1.31B
#15 / 642 by KP
Top 10% among 50-70M
Deaths
16M
#9 / 642 by deaths
Top 18% among 50-70M
Kills
94M
Healing
70.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 10% | Top 9% |
| Deaths | Top 2% | Top 18% | Top 9% |
| Power | Top 6% | Top 21% | Top 14% |
Efficiency
- KP per heal
- 18.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.34
- total kills vs healing
- T4+T5 kill share
- 87.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
938.4M71.4%
T4
351.7M26.8%
T3
18.2M1.4%
T2
4.86M0.4%
T1
979.1K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
46.9M49.9%
T4
35.2M37.4%
T3
4.55M4.8%
T2
2.43M2.6%
T1
4.90M5.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12.2M18.5%
Hero
4.57M6.9%
Tech
30.7M46.5%
Building
18.5M28.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.7B
- RSS assisted
- 34.2K
Scan history
2 scans · Jul 11, 2026 07:56 UTC → Jul 11, 2026 16:47 UTC
Power65.9M
Kill points1.31B
Deaths16M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 16:47 UTC | #3722 | 65.9M | +481.1K | +11M | +55.6K | +755.3K |
| Jul 11, 2026 07:56 UTC | #3722 | 65.4M | first scan on record | |||