generateClass
[WLD~] Tides Of Backshots
as of Jul 15, 2026 05:08 UTC
- Kingdom
- #3334
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 104506484
Power
87.7M
#11 / 405 by power
Top 33% among 70-100M
Kill Points
1.58B
#20 / 405 by KP
Top 51% among 70-100M
Deaths
14.5M
#21 / 405 by deaths
Top 62% among 70-100M
Kills
227.6M
Healing
144.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 51% | Top 8% |
| Deaths | Top 6% | Top 62% | Top 10% |
| Power | Top 3% | Top 33% | Top 6% |
Efficiency
- KP per heal
- 11.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 49.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
791.4M50.0%
T4
724.7M45.8%
T3
34.8M2.2%
T2
10.6M0.7%
T1
20.3M1.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
39.6M17.4%
T4
72.5M31.8%
T3
8.69M3.8%
T2
5.28M2.3%
T1
101.6M44.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.9M36.4%
Hero
5.11M5.8%
Tech
31.3M35.7%
Building
19.4M22.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.8B
- RSS assisted
- 41.2K
Scan history
4 scans · Jul 12, 2026 04:41 UTC → Jul 15, 2026 05:08 UTC
Power87.7M
Kill points1.58B
Deaths14.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:08 UTC | #3334 | 87.7M | +364.4K | - | - | +11.1K |
| Jul 12, 2026 21:21 UTC | #3334 | 87.4M | +3.36K | - | - | +336 |
| Jul 12, 2026 17:00 UTC | #3334 | 87.4M | +110.6K | - | - | +779 |
| Jul 12, 2026 04:41 UTC | #3334 | 87.3M | first scan on record | |||