← Kingdom #3401 leaderboard

Karach

[1!RA] Risė of Atlantis

as of Jul 12, 2026 04:46 UTC

Kingdom
#3401
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
10516748
Power
91.2M
#19 / 589 by power
Top 22% among 70-100M
Kill Points
7.07B
#21 / 589 by KP
Top 7% among 70-100M
Deaths
35.9M
#15 / 589 by deaths
Top 7% among 70-100M
Kills
501.2M
Healing
367.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 7%Top 2%
DeathsTop 3%Top 7%Top 2%
PowerTop 4%Top 22%Top 5%

Efficiency

KP per heal
19.3
kill points earned per unit healed
Kill / heal ratio
1.36
total kills vs healing
T4+T5 kill share
86.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.39B76.2%
T4
1.63B23.1%
T3
28.3M0.4%
T2
8.30M0.1%
T1
11M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
269.6M54.0%
T4
163.2M32.7%
T3
7.08M1.4%
T2
4.15M0.8%
T1
54.9M11.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.6M36.8%
Hero
6.97M7.6%
Tech
31.3M34.4%
Building
19.4M21.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
39.7B
RSS assisted
218.1K

Scan history

3 scans · Jul 11, 2026 06:59 UTC Jul 12, 2026 04:46 UTC
Power91.2M
Jul 11, 2026 06:59 UTC - 95,992,039Jul 11, 2026 22:49 UTC - 91,511,496Jul 12, 2026 04:46 UTC - 91,214,606
Kill points7.07B
Jul 11, 2026 06:59 UTC - 6,894,009,159Jul 11, 2026 22:49 UTC - 7,061,466,409Jul 12, 2026 04:46 UTC - 7,071,939,795
Deaths35.9M
Jul 11, 2026 06:59 UTC - 35,466,036Jul 11, 2026 22:49 UTC - 35,814,958Jul 12, 2026 04:46 UTC - 35,865,928
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 04:46 UTC#340191.2M-296.9K+10.5M+51K+254.7K
Jul 11, 2026 22:49 UTC#340191.5M-4.48M+167.5M+348.9K+8.11M
Jul 11, 2026 06:59 UTC#340196Mfirst scan on record