MaineUndies 5th
[FM52] Family of 52
as of Jul 13, 2026 04:08 UTC
- Kingdom
- #1652
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 105509236
Power
15.7M
#170 / 281 by power
Top 23% among <25M
Kill Points
10.4M
#129 / 281 by KP
Top 9% among <25M
Deaths
3.13M
#104 / 281 by deaths
Top 4% among <25M
Kills
1.10M
Healing
3.11M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 9% | Top 38% |
| Deaths | Top 38% | Top 4% | Top 29% |
| Power | Top 61% | Top 23% | Top 50% |
Efficiency
- KP per heal
- 3.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.35
- total kills vs healing
- T4+T5 kill share
- 61.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.15M49.6%
T4
4.15M39.9%
T3
1.06M10.2%
T2
840.0%
T1
32.9K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
257.7K23.4%
T4
414.8K37.6%
T3
265.6K24.1%
T2
420.0%
T1
164.3K14.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
664.5K4.2%
Hero
1.18M7.5%
Tech
3.65M23.3%
Building
10.2M65.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.02B
- RSS assisted
- 1.59K
Scan history
2 scans · Jul 12, 2026 07:22 UTC → Jul 13, 2026 04:08 UTC
Power15.7M
Kill points10.4M
Deaths3.13M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:08 UTC | #1652 | 15.7M | +3.70K | - | - | - |
| Jul 12, 2026 07:22 UTC | #1652 | 15.7M | first scan on record | |||