Trajectory
[ON95] OnlyNukes
as of Jul 11, 2026 14:14 UTC
- Kingdom
- #2995
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 105761396
Power
106.2M
#2 / 80 by power
Top 69% among 100-200M
Kill Points
7.34B
#2 / 80 by KP
Top 43% among 100-200M
Deaths
21.5M
#4 / 80 by deaths
Top 73% among 100-200M
Kills
460.1M
Healing
249.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 43% | Top 2% |
| Deaths | Top 5% | Top 73% | Top 6% |
| Power | Top 3% | Top 69% | Top 2% |
Efficiency
- KP per heal
- 29.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.84
- total kills vs healing
- T4+T5 kill share
- 98.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.60B76.3%
T4
1.72B23.5%
T3
7.94M0.1%
T2
3.56M0.0%
T1
801.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
280M60.9%
T4
172.3M37.4%
T3
1.98M0.4%
T2
1.78M0.4%
T1
4.01M0.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
49.1M46.3%
Hero
6.38M6.0%
Tech
31.3M29.5%
Building
19.4M18.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25B
- RSS assisted
- 127.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.