InfantryProject
[BB52] BlooD BunnieS
as of Jul 15, 2026 05:28 UTC
- Kingdom
- #3752
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 106641153
Power
68.3M
#31 / 447 by power
Top 9% among 50-70M
Kill Points
2.23B
#9 / 447 by KP
Top 4% among 50-70M
Deaths
16.8M
#11 / 447 by deaths
Top 16% among 50-70M
Kills
176.5M
Healing
113.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 4% | Top 6% |
| Deaths | Top 3% | Top 16% | Top 9% |
| Power | Top 7% | Top 9% | Top 13% |
Efficiency
- KP per heal
- 19.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.56
- total kills vs healing
- T4+T5 kill share
- 83.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.47B66.1%
T4
734.6M32.9%
T3
14.6M0.7%
T2
2.74M0.1%
T1
4.87M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
73.7M41.7%
T4
73.5M41.6%
T3
3.65M2.1%
T2
1.37M0.8%
T1
24.3M13.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12M17.6%
Hero
5.61M8.2%
Tech
31.3M45.9%
Building
19.4M28.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.7B
- RSS assisted
- 84.2K
Scan history
3 scans · Jul 12, 2026 06:19 UTC → Jul 15, 2026 05:28 UTC
Power68.3M
Kill points2.23B
Deaths16.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:28 UTC | #3752 | 68.3M | +670.2K | - | - | +34.6K |
| Jul 13, 2026 02:14 UTC | #3752 | 67.7M | +2.20M | +11M | +36.4K | +677.3K |
| Jul 12, 2026 06:19 UTC | #3752 | 65.5M | first scan on record | |||