FAZZZ
No alliance
as of Jul 15, 2026 05:03 UTC
- Kingdom
- #2480
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 107406218
Power
48M
#50 / 242 by power
Top 5% among 25-50M
Kill Points
1.12B
#22 / 242 by KP
Top 1% among 25-50M
Deaths
5.72M
#59 / 242 by deaths
Top 27% among 25-50M
Kills
93.2M
Healing
78.2M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 1% | Top 10% |
| Deaths | Top 25% | Top 27% | Top 21% |
| Power | Top 21% | Top 5% | Top 19% |
Efficiency
- KP per heal
- 14.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.19
- total kills vs healing
- T4+T5 kill share
- 89.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
531.6M47.5%
T4
568.7M50.8%
T3
12.7M1.1%
T2
5.61M0.5%
T1
749.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
26.6M28.5%
T4
56.9M61.0%
T3
3.16M3.4%
T2
2.80M3.0%
T1
3.75M4.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
896.8K1.9%
Hero
3.31M6.9%
Tech
24.8M51.6%
Building
19M39.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.9B
- RSS assisted
- 39.5K
Scan history
4 scans · Jul 11, 2026 03:46 UTC → Jul 15, 2026 05:03 UTC
Power48M
Kill points1.12B
Deaths5.72M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:03 UTC | #2480 | 48M | - | - | - | - |
| Jul 14, 2026 02:13 UTC | #2480 | 48M | - | - | - | - |
| Jul 11, 2026 21:03 UTC | #2480 | 48M | - | - | - | - |
| Jul 11, 2026 03:46 UTC | #2480 | 48M | first scan on record | |||