LudiKonj
[-HD-] Harappian Dynasty
as of Jul 13, 2026 15:41 UTC
- Kingdom
- #1191
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 10781204
Power
70.5M
#45 / 221 by power
Top 99% among 70-100M
Kill Points
2.24B
#23 / 221 by KP
Top 39% among 70-100M
Deaths
19.8M
#32 / 221 by deaths
Top 41% among 70-100M
Kills
211.4M
Healing
168.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 39% | Top 6% |
| Deaths | Top 15% | Top 41% | Top 7% |
| Power | Top 21% | Top 99% | Top 12% |
Efficiency
- KP per heal
- 13.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.26
- total kills vs healing
- T4+T5 kill share
- 68.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.64B73.2%
T4
575.3M25.7%
T3
8.02M0.4%
T2
3.84M0.2%
T1
12.3M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
82M40.0%
T4
57.5M28.1%
T3
2.01M1.0%
T2
1.92M0.9%
T1
61.6M30.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.2M20.2%
Hero
5.80M8.2%
Tech
31.3M44.5%
Building
19.1M27.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.4B
- RSS assisted
- 216.9K
Scan history
4 scans · Jul 10, 2026 21:04 UTC → Jul 13, 2026 15:41 UTC
Power70.5M
Kill points2.24B
Deaths19.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:41 UTC | #1191 | 70.5M | +248.4K | - | - | +27.8K |
| Jul 12, 2026 17:09 UTC | #1191 | 70.2M | - | - | - | - |
| Jul 12, 2026 00:15 UTC | #1191 | 70.2M | +718.5K | - | - | +74.6K |
| Jul 10, 2026 21:04 UTC | #1191 | 69.5M | first scan on record | |||