← Kingdom #1881 leaderboard

晨星 I 夜月

[AL81] BabyShark

as of Jul 13, 2026 20:09 UTC

Kingdom
#1881
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
108260033
Power
31.8M
#44 / 88 by power
Top 58% among 25-50M
Kill Points
251M
#27 / 88 by KP
Top 8% among 25-50M
Deaths
5.51M
#41 / 88 by deaths
Top 29% among 25-50M
Kills
30.3M
Healing
16.8M

Benchmarks

In Kingdom25-50MAll scanned
Kill PointsTop 31%Top 8%Top 16%
DeathsTop 47%Top 29%Top 22%
PowerTop 50%Top 58%Top 29%

Efficiency

KP per heal
14.9
kill points earned per unit healed
Kill / heal ratio
1.80
total kills vs healing
T4+T5 kill share
60.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
83.3M33.2%
T4
140.4M55.9%
T3
17M6.8%
T2
9.75M3.9%
T1
590.2K0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
4.16M13.7%
T4
14M46.4%
T3
4.26M14.1%
T2
4.87M16.1%
T1
2.95M9.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
5.36M16.8%
Hero
1.59M5.0%
Tech
12.1M38.0%
Building
12.8M40.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
6.81B
RSS assisted
5.44K

Scan history

3 scans · Jul 11, 2026 01:30 UTC Jul 13, 2026 20:09 UTC
Power31.8M
Jul 11, 2026 01:30 UTC - 31,819,869Jul 12, 2026 01:15 UTC - 31,819,869Jul 13, 2026 20:09 UTC - 31,819,869
Kill points251M
Jul 11, 2026 01:30 UTC - 250,982,177Jul 12, 2026 01:15 UTC - 250,982,177Jul 13, 2026 20:09 UTC - 250,982,177
Deaths5.51M
Jul 11, 2026 01:30 UTC - 5,511,376Jul 12, 2026 01:15 UTC - 5,511,376Jul 13, 2026 20:09 UTC - 5,511,376
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:09 UTC#188131.8M----
Jul 12, 2026 01:15 UTC#188131.8M----
Jul 11, 2026 01:30 UTC#188131.8Mfirst scan on record