MooN9Knight
No alliance
as of Jul 12, 2026 04:48 UTC
- Kingdom
- #3396
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 108999253
Power
12.9M
#113 / 170 by power
Top 33% among <25M
Kill Points
1.78M
#102 / 170 by KP
Top 24% among <25M
Deaths
1.93M
#58 / 170 by deaths
Top 9% among <25M
Kills
310.3K
Healing
786.7K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 60% | Top 24% | Top 50% |
| Deaths | Top 35% | Top 9% | Top 36% |
| Power | Top 67% | Top 33% | Top 57% |
Efficiency
- KP per heal
- 2.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.39
- total kills vs healing
- T4+T5 kill share
- 42.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
411.1K23.0%
T4
1.12M62.6%
T3
29.1K1.6%
T2
213.5K12.0%
T1
12.8K0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.6K6.6%
T4
111.7K36.0%
T3
7.28K2.3%
T2
106.7K34.4%
T1
64K20.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
164.7K1.3%
Hero
1.01M7.9%
Tech
4.26M33.1%
Building
7.42M57.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.51B
- RSS assisted
- 4.37K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.