Mgn
[~V38] Villain Animals
as of Jul 15, 2026 05:16 UTC
- Kingdom
- #2517
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 109341730
Power
91M
#5 / 239 by power
Top 22% among 70-100M
Kill Points
9.16B
#1 / 239 by KP
Top 4% among 70-100M
Deaths
18.4M
#27 / 239 by deaths
Top 46% among 70-100M
Kills
538.9M
Healing
392.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 4% | Top 2% |
| Deaths | Top 12% | Top 46% | Top 8% |
| Power | Top 3% | Top 22% | Top 5% |
Efficiency
- KP per heal
- 23.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.37
- total kills vs healing
- T4+T5 kill share
- 97.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.78B84.9%
T4
1.36B14.8%
T3
15.4M0.2%
T2
5.71M0.1%
T1
1.51M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
388.9M72.2%
T4
135.7M25.2%
T3
3.84M0.7%
T2
2.86M0.5%
T1
7.53M1.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.3M36.6%
Hero
7M7.7%
Tech
31.3M34.4%
Building
19.4M21.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.7B
- RSS assisted
- 216.5K
Scan history
4 scans · Jul 11, 2026 03:56 UTC → Jul 15, 2026 05:16 UTC
Power91M
Kill points9.16B
Deaths18.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:16 UTC | #2517 | 91M | -461.6K | +21.4M | +48.1K | +409.6K |
| Jul 13, 2026 00:55 UTC | #2517 | 91.5M | +291K | +178.9M | +100 | +7.01M |
| Jul 12, 2026 03:07 UTC | #2517 | 91.2M | -1.55M | +162.7M | +130.4K | +5.88M |
| Jul 11, 2026 03:56 UTC | #2517 | 92.7M | first scan on record | |||