Jock Itch
[Pw67] ᵂᴱᴬᴿᴱPw
as of Jul 16, 2026 19:45 UTC
- Kingdom
- #2267
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 110199637
Power
90.2M
#50 / 732 by power
Top 25% among 70-100M
Kill Points
10.5B
#24 / 732 by KP
Top 3% among 70-100M
Deaths
20.9M
#46 / 732 by deaths
Top 37% among 70-100M
Kills
612.4M
Healing
439.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 3% | Top 2% |
| Deaths | Top 7% | Top 37% | Top 6% |
| Power | Top 7% | Top 25% | Top 5% |
Efficiency
- KP per heal
- 23.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.39
- total kills vs healing
- T4+T5 kill share
- 95.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.22B88.1%
T4
1.21B11.5%
T3
30.2M0.3%
T2
9.13M0.1%
T1
3.72M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
461M75.3%
T4
120.7M19.7%
T3
7.56M1.2%
T2
4.57M0.7%
T1
18.6M3.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.3M35.8%
Hero
7.23M8.0%
Tech
31.3M34.7%
Building
19.4M21.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.5B
- RSS assisted
- 147.1K
Scan history
5 scans · Jul 11, 2026 03:02 UTC → Jul 16, 2026 19:45 UTC
Power90.2M
Kill points10.5B
Deaths20.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 19:45 UTC | #2267 | 90.2M | -527.3K | +275.1K | - | - |
| Jul 13, 2026 22:44 UTC | #2267 | 90.8M | -734.7K | +9.93M | +32K | +299.2K |
| Jul 12, 2026 17:39 UTC | #2267 | 91.5M | +595.5K | - | - | +1.97K |
| Jul 12, 2026 02:21 UTC | #2267 | 90.9M | +179.1K | - | - | - |
| Jul 11, 2026 03:02 UTC | #2267 | 90.7M | first scan on record | |||