← Kingdom #1224 leaderboard

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[HMT~] Hakuna Matata!

as of Jul 13, 2026 08:50 UTC

Kingdom
#1224
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
11042458
Power
87.1M
#6 / 275 by power
Top 35% among 70-100M
Kill Points
3.21B
#8 / 275 by KP
Top 26% among 70-100M
Deaths
31.7M
#3 / 275 by deaths
Top 11% among 70-100M
Kills
381.6M
Healing
316.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 26%Top 5%
DeathsTop 2%Top 11%Top 3%
PowerTop 3%Top 35%Top 6%

Efficiency

KP per heal
10.2
kill points earned per unit healed
Kill / heal ratio
1.21
total kills vs healing
T4+T5 kill share
57.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.06B64.0%
T4
1.12B34.8%
T3
6.64M0.2%
T2
2.40M0.1%
T1
30.6M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
102.8M27.7%
T4
111.8M30.2%
T3
1.66M0.4%
T2
1.20M0.3%
T1
153M41.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29.2M33.5%
Hero
7.18M8.2%
Tech
31.3M36.0%
Building
19.4M22.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
44.7B
RSS assisted
139.9K

Scan history

3 scans · Jul 10, 2026 21:36 UTC Jul 13, 2026 08:50 UTC
Power87.1M
Jul 10, 2026 21:36 UTC - 90,153,276Jul 11, 2026 19:52 UTC - 90,153,276Jul 13, 2026 08:50 UTC - 87,080,098
Kill points3.21B
Jul 10, 2026 21:36 UTC - 3,153,256,794Jul 11, 2026 19:52 UTC - 3,153,256,794Jul 13, 2026 08:50 UTC - 3,213,401,295
Deaths31.7M
Jul 10, 2026 21:36 UTC - 31,478,697Jul 11, 2026 19:52 UTC - 31,478,697Jul 13, 2026 08:50 UTC - 31,707,407
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 08:50 UTC#122487.1M-3.07M+60.1M+228.7K+3.27M
Jul 11, 2026 19:52 UTC#122490.2M----
Jul 10, 2026 21:36 UTC#122490.2Mfirst scan on record