RaFiKi ヅ
[497A] IMPERIO BEIL K
as of Jul 14, 2026 02:39 UTC
- Kingdom
- #2497
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1114605
Power
52.7M
#231 / 729 by power
Top 88% among 50-70M
Kill Points
1.38B
#28 / 729 by KP
Top 10% among 50-70M
Deaths
14.4M
#84 / 729 by deaths
Top 23% among 50-70M
Kills
127.1M
Healing
81.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 10% | Top 9% |
| Deaths | Top 12% | Top 23% | Top 10% |
| Power | Top 32% | Top 88% | Top 18% |
Efficiency
- KP per heal
- 16.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.56
- total kills vs healing
- T4+T5 kill share
- 97.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
738.8M53.6%
T4
634.6M46.1%
T3
3.24M0.2%
T2
1.06M0.1%
T1
240.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
36.9M35.9%
T4
63.5M61.6%
T3
809K0.8%
T2
531.5K0.5%
T1
1.20M1.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.05M7.7%
Hero
3.86M7.3%
Tech
27.6M52.4%
Building
17.2M32.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.2B
- RSS assisted
- 46.8K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.