⼬MJ⼬
[3801] Justice Risen
as of Jul 12, 2026 15:05 UTC
- Kingdom
- #3099
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 111825849
Power
112.1M
#14 / 617 by power
Top 50% among 100-200M
Kill Points
8.78B
#23 / 617 by KP
Top 35% among 100-200M
Deaths
32.7M
#16 / 617 by deaths
Top 42% among 100-200M
Kills
570.1M
Healing
547.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 35% | Top 2% |
| Deaths | Top 3% | Top 42% | Top 3% |
| Power | Top 3% | Top 50% | Top 2% |
Efficiency
- KP per heal
- 16.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 94.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.73B76.6%
T4
2B22.8%
T3
36.2M0.4%
T2
11.6M0.1%
T1
3.78M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
336.3M59.0%
T4
200.1M35.1%
T3
9.04M1.6%
T2
5.81M1.0%
T1
18.9M3.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
53.3M47.6%
Hero
8.08M7.2%
Tech
31.3M28.0%
Building
19.4M17.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.5B
- RSS assisted
- 116.5K
Scan history
3 scans · Jul 11, 2026 06:09 UTC → Jul 12, 2026 15:05 UTC
Power112.1M
Kill points8.78B
Deaths32.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 15:05 UTC | #3099 | 112.1M | +41.2K | - | - | - |
| Jul 12, 2026 04:08 UTC | #3099 | 112M | -5.40M | +188.9M | +266.9K | +10.4M |
| Jul 11, 2026 06:09 UTC | #3099 | 117.4M | first scan on record | |||