RMS CARPATHIA 2
[497A] IMPERIO BEIL K
as of Jul 14, 2026 02:35 UTC
- Kingdom
- #2497
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 111987436
Power
59.6M
#184 / 729 by power
Top 52% among 50-70M
Kill Points
889M
#48 / 729 by KP
Top 18% among 50-70M
Deaths
9.97M
#167 / 729 by deaths
Top 44% among 50-70M
Kills
69.3M
Healing
56.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 18% | Top 11% |
| Deaths | Top 23% | Top 44% | Top 15% |
| Power | Top 26% | Top 52% | Top 16% |
Efficiency
- KP per heal
- 15.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 85.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
561.8M63.2%
T4
309M34.8%
T3
12.6M1.4%
T2
4.72M0.5%
T1
960.4K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
28.1M40.5%
T4
30.9M44.6%
T3
3.14M4.5%
T2
2.36M3.4%
T1
4.80M6.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.17M8.7%
Hero
3.93M6.6%
Tech
31.3M52.6%
Building
19.1M32.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.6B
- RSS assisted
- 49.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.