ㅅ AᵉY ㅅ
[JM54] JUDGEMENT
as of Jul 13, 2026 05:22 UTC
- Kingdom
- #2254
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 11210385
Power
84.6M
#25 / 165 by power
Top 44% among 70-100M
Kill Points
1.78B
#17 / 165 by KP
Top 47% among 70-100M
Deaths
23.8M
#11 / 165 by deaths
Top 28% among 70-100M
Kills
156.7M
Healing
77.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 47% | Top 7% |
| Deaths | Top 7% | Top 28% | Top 5% |
| Power | Top 16% | Top 44% | Top 7% |
Efficiency
- KP per heal
- 22.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.02
- total kills vs healing
- T4+T5 kill share
- 90.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.10B61.6%
T4
667M37.4%
T3
11M0.6%
T2
3.69M0.2%
T1
1.74M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
54.9M40.7%
T4
66.7M49.4%
T3
2.75M2.0%
T2
1.85M1.4%
T1
8.72M6.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.5M33.8%
Hero
5.31M6.3%
Tech
31.3M37.1%
Building
19.4M22.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.2B
- RSS assisted
- 65.6K
Scan history
3 scans · Jul 11, 2026 03:02 UTC → Jul 13, 2026 05:22 UTC
Power84.6M
Kill points1.78B
Deaths23.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:22 UTC | #2254 | 84.6M | - | - | - | - |
| Jul 12, 2026 02:19 UTC | #2254 | 84.6M | +50.9K | - | - | - |
| Jul 11, 2026 03:02 UTC | #2254 | 84.5M | first scan on record | |||