← Kingdom #1957 leaderboard

義光

[57TM] Trouble Makers

as of Jul 13, 2026 05:59 UTC

Kingdom
#1957
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
11213479
Power
95.3M
#2 / 165 by power
Top 11% among 70-100M
Kill Points
5.48B
#1 / 165 by KP
Top 12% among 70-100M
Deaths
30.7M
#2 / 165 by deaths
Top 13% among 70-100M
Kills
517.5M
Healing
296.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 12%Top 3%
DeathsTop 2%Top 13%Top 3%
PowerTop 2%Top 11%Top 4%

Efficiency

KP per heal
18.5
kill points earned per unit healed
Kill / heal ratio
1.74
total kills vs healing
T4+T5 kill share
73.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.40B62.1%
T4
2.02B36.8%
T3
27.2M0.5%
T2
10.5M0.2%
T1
24.5M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
170M33.6%
T4
201.6M39.8%
T3
6.81M1.3%
T2
5.23M1.0%
T1
122.4M24.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.3M40.1%
Hero
6.35M6.7%
Tech
31.3M32.9%
Building
19.4M20.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
42.3B
RSS assisted
149.6K

Scan history

3 scans · Jul 9, 2026 19:27 UTC Jul 13, 2026 05:59 UTC
Power95.3M
Jul 9, 2026 19:27 UTC - 94,985,258Jul 11, 2026 11:23 UTC - 95,085,650Jul 13, 2026 05:59 UTC - 95,315,422
Kill points5.48B
Jul 9, 2026 19:27 UTC - 5,477,049,421Jul 11, 2026 11:23 UTC - 5,477,049,421Jul 13, 2026 05:59 UTC - 5,477,049,421
Deaths30.7M
Jul 9, 2026 19:27 UTC - 30,684,135Jul 11, 2026 11:23 UTC - 30,684,135Jul 13, 2026 05:59 UTC - 30,684,135
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:59 UTC#195795.3M+229.8K--+3.44K
Jul 11, 2026 11:23 UTC#195795.1M+100.4K--+1.16K
Jul 9, 2026 19:27 UTC#195795Mfirst scan on record