BaBaika
[2593] NOT SLEEPING
as of Jul 16, 2026 00:00 UTC
- Kingdom
- #2593
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 112466470
Power
91.8M
#17 / 697 by power
Top 20% among 70-100M
Kill Points
6.07B
#16 / 697 by KP
Top 10% among 70-100M
Deaths
12.3M
#77 / 697 by deaths
Top 71% among 70-100M
Kills
370.1M
Healing
285.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 10% | Top 3% |
| Deaths | Top 12% | Top 71% | Top 12% |
| Power | Top 3% | Top 20% | Top 5% |
Efficiency
- KP per heal
- 21.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 96.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.97B81.8%
T4
1.08B17.8%
T3
17.2M0.3%
T2
5.50M0.1%
T1
1.37M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
248.3M67.1%
T4
107.9M29.1%
T3
4.30M1.2%
T2
2.75M0.7%
T1
6.87M1.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35M38.2%
Hero
6.09M6.6%
Tech
31.3M34.1%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.2B
- RSS assisted
- 100.3K
Scan history
4 scans · Jul 9, 2026 20:05 UTC → Jul 16, 2026 00:00 UTC
Power91.8M
Kill points6.07B
Deaths12.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:00 UTC | #2593 | 91.8M | +32K | - | - | +442 |
| Jul 12, 2026 18:02 UTC | #2593 | 91.8M | - | - | - | - |
| Jul 11, 2026 13:04 UTC | #2593 | 91.8M | - | - | - | - |
| Jul 9, 2026 20:05 UTC | #2593 | 91.8M | first scan on record | |||