88888988
[B#95] BIG Family
as of Jul 13, 2026 07:44 UTC
- Kingdom
- #2472
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 112690126
Power
82.4M
#15 / 289 by power
Top 52% among 70-100M
Kill Points
5.10B
#6 / 289 by KP
Top 14% among 70-100M
Deaths
24.8M
#7 / 289 by deaths
Top 25% among 70-100M
Kills
344.8M
Healing
334.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 14% | Top 3% |
| Deaths | Top 3% | Top 25% | Top 5% |
| Power | Top 6% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 82.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.43B86.9%
T4
633.8M12.4%
T3
18.7M0.4%
T2
7.08M0.1%
T1
10.3M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
221.5M64.2%
T4
63.4M18.4%
T3
4.67M1.4%
T2
3.54M1.0%
T1
51.7M15.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.2M34.3%
Hero
5.98M7.3%
Tech
29.1M35.3%
Building
19.2M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.7B
- RSS assisted
- 228.8K
Scan history
3 scans · Jul 11, 2026 03:44 UTC → Jul 13, 2026 07:44 UTC
Power82.4M
Kill points5.10B
Deaths24.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:44 UTC | #2472 | 82.4M | -1.79M | +55.8M | +309.6K | +1.71M |
| Jul 12, 2026 22:54 UTC | #2472 | 84.2M | -5.39M | +120.7M | +29.3K | +3.85M |
| Jul 11, 2026 03:44 UTC | #2472 | 89.6M | first scan on record | |||