MOMOᴾᴴ
[05-F] Fʀᴇᴇ
as of Jul 11, 2026 15:12 UTC
- Kingdom
- #3305
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 112849466
Power
72.5M
#30 / 198 by power
Top 91% among 70-100M
Kill Points
1.39B
#17 / 198 by KP
Top 56% among 70-100M
Deaths
12.8M
#14 / 198 by deaths
Top 69% among 70-100M
Kills
172.2M
Healing
187.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 56% | Top 9% |
| Deaths | Top 8% | Top 69% | Top 12% |
| Power | Top 16% | Top 91% | Top 11% |
Efficiency
- KP per heal
- 7.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.92
- total kills vs healing
- T4+T5 kill share
- 46.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.10B79.1%
T4
256.3M18.4%
T3
11.8M0.8%
T2
4.84M0.3%
T1
17.2M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
55M31.9%
T4
25.6M14.9%
T3
2.94M1.7%
T2
2.42M1.4%
T1
86.2M50.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.9M27.4%
Hero
4.02M5.5%
Tech
29.2M40.3%
Building
19.4M26.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.5B
- RSS assisted
- 58.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.