← Kingdom #1027 leaderboard

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[#U27] -United27-

as of Jul 12, 2026 19:20 UTC

Kingdom
#1027
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
1132204
Power
75.5M
#28 / 424 by power
Top 79% among 70-100M
Kill Points
2.64B
#25 / 424 by KP
Top 33% among 70-100M
Deaths
25.5M
#23 / 424 by deaths
Top 24% among 70-100M
Kills
198.5M
Healing
146.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 33%Top 6%
DeathsTop 6%Top 24%Top 5%
PowerTop 7%Top 79%Top 10%

Efficiency

KP per heal
18.1
kill points earned per unit healed
Kill / heal ratio
1.36
total kills vs healing
T4+T5 kill share
84.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.94B73.5%
T4
673.3M25.5%
T3
17.2M0.7%
T2
5.38M0.2%
T1
4.78M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
97.2M49.7%
T4
67.3M34.5%
T3
4.30M2.2%
T2
2.69M1.4%
T1
23.9M12.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
18.6M24.6%
Hero
6.20M8.2%
Tech
31.3M41.5%
Building
19.4M25.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.3B
RSS assisted
67.6K

Scan history

3 scans · Jul 10, 2026 19:51 UTC Jul 12, 2026 19:20 UTC
Power75.5M
Jul 10, 2026 19:51 UTC - 70,574,150Jul 11, 2026 09:13 UTC - 70,574,150Jul 12, 2026 19:20 UTC - 75,455,800
Kill points2.64B
Jul 10, 2026 19:51 UTC - 2,644,721,537Jul 11, 2026 09:13 UTC - 2,644,721,537Jul 12, 2026 19:20 UTC - 2,644,721,537
Deaths25.5M
Jul 10, 2026 19:51 UTC - 25,493,047Jul 11, 2026 09:13 UTC - 25,493,047Jul 12, 2026 19:20 UTC - 25,493,047
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:20 UTC#102775.5M+4.88M--+488.2K
Jul 11, 2026 09:13 UTC#102770.6M----
Jul 10, 2026 19:51 UTC#102770.6Mfirst scan on record