Ranju I
No alliance
as of Jul 13, 2026 15:22 UTC
- Kingdom
- #1147
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1133233
Power
83.4M
#42 / 253 by power
Top 48% among 70-100M
Kill Points
4.24B
#9 / 253 by KP
Top 18% among 70-100M
Deaths
31.3M
#14 / 253 by deaths
Top 12% among 70-100M
Kills
311.4M
Healing
201.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 18% | Top 4% |
| Deaths | Top 6% | Top 12% | Top 3% |
| Power | Top 17% | Top 48% | Top 8% |
Efficiency
- KP per heal
- 21.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.55
- total kills vs healing
- T4+T5 kill share
- 92.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.82B66.6%
T4
1.40B33.1%
T3
3.99M0.1%
T2
6.67M0.2%
T1
3.79M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
141M46.3%
T4
140.1M46.0%
T3
997.4K0.3%
T2
3.34M1.1%
T1
19M6.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.8M31.0%
Hero
6.83M8.2%
Tech
31.3M37.6%
Building
19.4M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.2B
- RSS assisted
- 138.5K
Scan history
4 scans · Jul 10, 2026 20:27 UTC → Jul 13, 2026 15:22 UTC
Power83.4M
Kill points4.24B
Deaths31.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:22 UTC | #1147 | 83.4M | - | - | - | - |
| Jul 12, 2026 17:27 UTC | #1147 | 83.4M | +48K | - | - | - |
| Jul 11, 2026 19:51 UTC | #1147 | 83.3M | - | - | - | - |
| Jul 10, 2026 20:27 UTC | #1147 | 83.3M | first scan on record | |||