Ishui
[END] Endless Gooning
as of Jul 13, 2026 05:47 UTC
- Kingdom
- #3221
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 11364771
Power
54.6M
#18 / 162 by power
Top 78% among 50-70M
Kill Points
3.15B
#3 / 162 by KP
Top 2% among 50-70M
Deaths
22M
#5 / 162 by deaths
Top 7% among 50-70M
Kills
254.3M
Healing
135M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 5% |
| Deaths | Top 4% | Top 7% | Top 6% |
| Power | Top 12% | Top 78% | Top 17% |
Efficiency
- KP per heal
- 23.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.88
- total kills vs healing
- T4+T5 kill share
- 94.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.01B64.0%
T4
1.10B35.1%
T3
26.3M0.8%
T2
3.55M0.1%
T1
647.1K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
100.7M45.2%
T4
110.3M49.6%
T3
6.57M3.0%
T2
1.77M0.8%
T1
3.24M1.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.24M4.1%
Hero
5.95M10.9%
Tech
27.6M50.6%
Building
18.8M34.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.8B
- RSS assisted
- 123.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.