← Kingdom #1950 leaderboard

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[Z50K] 乙odiac ⻓ingdom

as of Jul 13, 2026 20:48 UTC

Kingdom
#1950
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
113971190
Power
90.7M
#9 / 269 by power
Top 23% among 70-100M
Kill Points
2.40B
#23 / 269 by KP
Top 36% among 70-100M
Deaths
10.9M
#59 / 269 by deaths
Top 76% among 70-100M
Kills
172.2M
Healing
113.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 9%Top 36%Top 6%
DeathsTop 22%Top 76%Top 14%
PowerTop 4%Top 23%Top 5%

Efficiency

KP per heal
21.1
kill points earned per unit healed
Kill / heal ratio
1.51
total kills vs healing
T4+T5 kill share
79.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.02B84.2%
T4
357.6M14.9%
T3
4.93M0.2%
T2
9.23M0.4%
T1
5.93M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
101M58.6%
T4
35.8M20.8%
T3
1.23M0.7%
T2
4.61M2.7%
T1
29.6M17.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.3M38.9%
Hero
4.78M5.3%
Tech
31.3M34.5%
Building
19.4M21.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.4B
RSS assisted
44.3K

Scan history

3 scans · Jul 11, 2026 02:05 UTC Jul 13, 2026 20:48 UTC
Power90.7M
Jul 11, 2026 02:05 UTC - 91,693,736Jul 11, 2026 20:35 UTC - 91,603,796Jul 13, 2026 20:48 UTC - 90,744,600
Kill points2.40B
Jul 11, 2026 02:05 UTC - 2,281,056,824Jul 11, 2026 20:35 UTC - 2,281,056,824Jul 13, 2026 20:48 UTC - 2,397,598,280
Deaths10.9M
Jul 11, 2026 02:05 UTC - 10,742,696Jul 11, 2026 20:35 UTC - 10,742,696Jul 13, 2026 20:48 UTC - 10,887,962
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:48 UTC#195090.7M-859.2K+116.5M+145.3K+3.54M
Jul 11, 2026 20:35 UTC#195091.6M-89.9K---
Jul 11, 2026 02:05 UTC#195091.7Mfirst scan on record