Baldyyy
[N:VA] New Values Applied
as of Jul 13, 2026 03:31 UTC
- Kingdom
- #1675
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 114314259
Power
81.2M
#32 / 210 by power
Top 56% among 70-100M
Kill Points
878.8M
#25 / 210 by KP
Top 70% among 70-100M
Deaths
11.3M
#41 / 210 by deaths
Top 75% among 70-100M
Kills
162.4M
Healing
205.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 70% | Top 11% |
| Deaths | Top 20% | Top 75% | Top 13% |
| Power | Top 16% | Top 56% | Top 8% |
Efficiency
- KP per heal
- 4.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.79
- total kills vs healing
- T4+T5 kill share
- 34.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
562.8M64.0%
T4
270.8M30.8%
T3
20.2M2.3%
T2
5.15M0.6%
T1
19.9M2.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
28.1M17.3%
T4
27.1M16.7%
T3
5.04M3.1%
T2
2.58M1.6%
T1
99.6M61.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.4M32.5%
Hero
5.47M6.7%
Tech
31.3M38.6%
Building
18M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.9B
- RSS assisted
- 56.4K
Scan history
2 scans · Jul 13, 2026 02:49 UTC → Jul 13, 2026 03:31 UTC
Power81.2M
Kill points878.8M
Deaths11.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:31 UTC | #1675 | 81.2M | - | - | - | - |
| Jul 13, 2026 02:49 UTC | #1675 | 81.2M | first scan on record | |||