ᵂᴿ WC 2026
[@STD] Gotta-Catch-Em-All
as of Jul 12, 2026 20:23 UTC
- Kingdom
- #3313
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 114420029
Power
48.8M
#91 / 600 by power
Top 3% among 25-50M
Kill Points
628.7M
#55 / 600 by KP
Top 1% among 25-50M
Deaths
25.6M
#12 / 600 by deaths
Top 1% among 25-50M
Kills
50.6M
Healing
77M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 1% | Top 12% |
| Deaths | Top 2% | Top 1% | Top 4% |
| Power | Top 16% | Top 3% | Top 19% |
Efficiency
- KP per heal
- 8.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.66
- total kills vs healing
- T4+T5 kill share
- 79.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
432.4M68.8%
T4
184.4M29.3%
T3
5.28M0.8%
T2
5.40M0.9%
T1
1.31M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
21.6M42.7%
T4
18.4M36.4%
T3
1.32M2.6%
T2
2.70M5.3%
T1
6.53M12.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.86M16.1%
Hero
3.48M7.1%
Tech
20.3M41.7%
Building
17.1M35.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.7B
- RSS assisted
- 30.9K
Scan history
2 scans · Jul 12, 2026 05:07 UTC → Jul 12, 2026 20:23 UTC
Power48.8M
Kill points628.7M
Deaths25.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:23 UTC | #3313 | 48.8M | - | - | - | - |
| Jul 12, 2026 05:07 UTC | #3313 | 48.8M | first scan on record | |||