Lrai Mini
[BT61] Boom Town
as of Jul 15, 2026 04:28 UTC
- Kingdom
- #1261
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 11469631
Power
76.9M
#49 / 364 by power
Top 74% among 70-100M
Kill Points
4B
#4 / 364 by KP
Top 20% among 70-100M
Deaths
34.2M
#9 / 364 by deaths
Top 8% among 70-100M
Kills
513.3M
Healing
347.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 20% | Top 4% |
| Deaths | Top 3% | Top 8% | Top 2% |
| Power | Top 14% | Top 74% | Top 10% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.48
- total kills vs healing
- T4+T5 kill share
- 48.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.96B73.9%
T4
981.8M24.6%
T3
5.66M0.1%
T2
2.36M0.1%
T1
52M1.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
147.9M29.1%
T4
98.2M19.3%
T3
1.41M0.3%
T2
1.18M0.2%
T1
259.9M51.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
18.5M24.0%
Hero
7.70M10.0%
Tech
31.3M40.8%
Building
19.4M25.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.6B
- RSS assisted
- 92.6K
Scan history
4 scans · Jul 10, 2026 21:56 UTC → Jul 15, 2026 04:28 UTC
Power76.9M
Kill points4B
Deaths34.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:28 UTC | #1261 | 76.9M | -439.5K | +35M | +45.9K | +1.12M |
| Jul 13, 2026 16:14 UTC | #1261 | 77.3M | -2.95M | +60.2M | +413.5K | +1.99M |
| Jul 11, 2026 09:49 UTC | #1261 | 80.3M | -1.51M | +37.9M | +46.3K | +1.24M |
| Jul 10, 2026 21:56 UTC | #1261 | 81.8M | first scan on record | |||