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[MIP] Michis In Power

as of Jul 15, 2026 06:09 UTC

Kingdom
#2689
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
115456573
Power
95.5M
#4 / 285 by power
Top 10% among 70-100M
Kill Points
1.73B
#20 / 285 by KP
Top 48% among 70-100M
Deaths
12M
#34 / 285 by deaths
Top 72% among 70-100M
Kills
144M
Healing
124.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 48%Top 8%
DeathsTop 12%Top 72%Top 12%
PowerTop 2%Top 10%Top 4%

Efficiency

KP per heal
13.9
kill points earned per unit healed
Kill / heal ratio
1.15
total kills vs healing
T4+T5 kill share
71.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.31B75.7%
T4
377.4M21.8%
T3
30.4M1.8%
T2
6.96M0.4%
T1
5.95M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
65.5M45.5%
T4
37.7M26.2%
T3
7.59M5.3%
T2
3.48M2.4%
T1
29.7M20.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
39.5M41.4%
Hero
5.27M5.5%
Tech
31.3M32.8%
Building
19.4M20.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.1B
RSS assisted
46.9K

Scan history

3 scans · Jul 11, 2026 04:35 UTC Jul 15, 2026 06:09 UTC
Power95.5M
Jul 11, 2026 04:35 UTC - 93,617,960Jul 11, 2026 17:54 UTC - 93,617,960Jul 15, 2026 06:09 UTC - 95,489,098
Kill points1.73B
Jul 11, 2026 04:35 UTC - 1,729,960,614Jul 11, 2026 17:54 UTC - 1,729,960,614Jul 15, 2026 06:09 UTC - 1,729,960,614
Deaths12M
Jul 11, 2026 04:35 UTC - 11,979,302Jul 11, 2026 17:54 UTC - 11,979,302Jul 15, 2026 06:09 UTC - 11,979,302
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:09 UTC#268995.5M+1.87M--+170.3K
Jul 11, 2026 17:54 UTC#268993.6M----
Jul 11, 2026 04:35 UTC#268993.6Mfirst scan on record