King Viper 04
[LG#1] LEGENDS GAMING 1
as of Jul 13, 2026 02:42 UTC
- Kingdom
- #1196
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 11545828
Power
102.9M
#8 / 460 by power
Top 84% among 100-200M
Kill Points
1.32B
#25 / 460 by KP
Top 91% among 100-200M
Deaths
14.3M
#62 / 460 by deaths
Top 89% among 100-200M
Kills
77.1M
Healing
126.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 91% | Top 9% |
| Deaths | Top 14% | Top 89% | Top 10% |
| Power | Top 2% | Top 84% | Top 3% |
Efficiency
- KP per heal
- 10.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.61
- total kills vs healing
- T4+T5 kill share
- 97.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.14B86.4%
T4
177.6M13.5%
T3
952.5K0.1%
T2
607.3K0.0%
T1
263.6K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
57M74.4%
T4
17.8M23.2%
T3
238.1K0.3%
T2
303.6K0.4%
T1
1.32M1.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
42M40.8%
Hero
10.2M9.9%
Tech
31.3M30.4%
Building
19.4M18.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.3B
- RSS assisted
- 113.8K
Scan history
3 scans · Jul 10, 2026 20:59 UTC → Jul 13, 2026 02:42 UTC
Power102.9M
Kill points1.32B
Deaths14.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:42 UTC | #1196 | 102.9M | +128.4K | - | - | +4.09K |
| Jul 12, 2026 00:13 UTC | #1196 | 102.8M | +4.14M | - | - | +411.9K |
| Jul 10, 2026 20:59 UTC | #1196 | 98.7M | first scan on record | |||