Make Make
[1L"V] 1971 LEGEND
as of Jul 13, 2026 20:56 UTC
- Kingdom
- #1971
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 11582906
Power
96.5M
#14 / 140 by power
Top 8% among 70-100M
Kill Points
3.50B
#19 / 140 by KP
Top 24% among 70-100M
Deaths
31M
#13 / 140 by deaths
Top 12% among 70-100M
Kills
216.2M
Healing
246.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 24% | Top 5% |
| Deaths | Top 10% | Top 12% | Top 3% |
| Power | Top 10% | Top 8% | Top 4% |
Efficiency
- KP per heal
- 14.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.88
- total kills vs healing
- T4+T5 kill share
- 97.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.85B81.5%
T4
642.4M18.4%
T3
1.95M0.1%
T2
3.62M0.1%
T1
548.8K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
142.4M67.3%
T4
64.2M30.3%
T3
488.1K0.2%
T2
1.81M0.9%
T1
2.74M1.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.6M40.0%
Hero
7.15M7.4%
Tech
31.3M32.5%
Building
19.4M20.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.3B
- RSS assisted
- 88.5K
Scan history
4 scans · Jul 11, 2026 02:15 UTC → Jul 13, 2026 20:56 UTC
Power96.5M
Kill points3.50B
Deaths31M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:56 UTC | #1971 | 96.5M | +3.95M | +64M | +13.6K | +5.53M |
| Jul 12, 2026 16:32 UTC | #1971 | 92.5M | -1.89M | +39.4M | +1.72K | +3.22M |
| Jul 12, 2026 01:26 UTC | #1971 | 94.4M | -2.10M | +103.4M | +3.58K | +8.04M |
| Jul 11, 2026 02:15 UTC | #1971 | 96.5M | first scan on record | |||